Continuing on from my previous post “Thoughts on CthulhuCon PDX, and getting going!,” I’ve been thinking a lot since that massive hit of self- and independent-published writing and game inspiration.

I don’t know how you’re reading this, Dear Visitor, whether it’s soon after its posting on a blog by a lazy writer, or maybe a year from now on the ancillary blog by the head of Tragic Sans Press — but the latter is what I’d always intended this blog to be at its inception. I have wanted very much so to start up my publishing imprint and get it going, but I have been easily distracted. First the move to Portland, then I have for a while been toying with returning to my scholarly pursuits (continuing my research on Philip K. Dick by finishing my comprehensive annotated bibliography and literary analysis, beginning my career as the foremost Steven Brust scholar….)

Sadly, like Nancy Kress, I’m not someone who can operate on little sleep, which cuts down my available time and energy per day even more. And I don’t do coke, so I have a hard time doing more than half a thing half of the time. I’ll be honest, I’m a touch lazy and did I mention easily distracted? So I can’t do it all; I have to make decisions on where to put my time and energy.

As much as I love my scholarship, and I so very much want to publish in peer-reviewed journals, and get a jump start on my eventual PhD, right now the thing that will give me the most satisfaction, the most enjoyment, is to focus on writing fiction and getting Tragic Sans Press going.

Now, exactly what form will Tragic Sans be? Will it focus on putting out a literary journal? If so, what will be the theme? Will it focus on publishing other peoples’ novels and non-fiction full-length works? For pay, even? These are things I’ve been thinking about and need to come to conclusions, soon.

I’ve also been thinking about re-trying to contact the agents that I found a few years ago, and a prominent writer suggested to me, to see about eschewing self-publishing and going traditional. That would be cool… but fun?

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